This was a course project done within a week. The course Objective was to teach fundamentals of Game Production and publish a rough prototype on Itch.io. This is not intended to be a final project but a prototype/ proof of concept, regardless I hope you have fun with my very first game ever made!

controls:

  • Arrow Keys to move
  • Z to interact
  • X to interact with doors (change area)
  • C to go stealth mode

Game play:

Each day has an objective to complete, if you do you may find a secret object on the game, but be conscious of your hunger meter and bathroom breaks (but not that much because that was a bad idea to implement so i made it easy to ignore).  And Keep in mind that your owner is in a poor state of mind, best to avoid him after late hours...

Day1- eat the hamburgers!

Day2- squish the cockroaches(be wary of ripping the trash bags)

Day3- Hunt 3 animals (stealth required)

Day4- Chase the rats!

Day5-Break the spinning vases while surviving the Catnip trip

Day6-Survive

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